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Showing posts from September, 2024

Game Gen - Week 27

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Star Paws Continues!  Furthering my C++ Knowledge Star Paws is a resource management game I've been developing using C++ and Unreal Engine. After a brief break to work on other projects, I'm back to creating the core systems that will make up this exciting space-themed game. Before diving back into Star Paws, I completed a few other projects, most notably the game jam project "Blood Cell Bash." I'm thrilled to announce that this project secured 2nd place in the game jam! This success definitely boosted my confidence as I returned to Star Paws development. Last Star Paws Progress: When we last left off, I had just implemented the trading system, which is now about 80% complete; to continue on, we need to develop other systems that will integrate with trading. For the past week, we've focused on creating the resource map, allowing players to discover resources and transform them into farms or mines. Last Two Weeks: Development Check-Points Here's a brief ove