This Week In My Adventures...
- Imported Public Domain Assets
- I utilized assets from various websites licensed with Public Domain to make the level more interesting.
- Created Third Person Project
- Walked through setting up a new third-person project with Vives.
- Created Hamburger Pickup
- What started as just a plain white ball pickup turned into a fun giant hamburger, resulting in a normal-sized hamburger in your hand on collision.
- Created Health and Mana Reduction Items for Testing
- I jazzed up the basic HP "damage" causing item and replicated it for mana reduction.
- Created Health and Mana Potions for Restoration
- I found more public-domain assets online to use for my health and mana potions.
- I then implemented the same functionality as my "damage-doers" but instead of subtracting from the variables, I added to them.
- Created the Beginnings of UI with Functional Health and Mana bars.
- Vives taught me how to start making a basic UI including a health bar. I then replicated this functionality to work with the mana variables instead of creating the mana bar.
- I utilized assets from various websites licensed with Public Domain to make the level more interesting.
- Walked through setting up a new third-person project with Vives.
- What started as just a plain white ball pickup turned into a fun giant hamburger, resulting in a normal-sized hamburger in your hand on collision.
- I jazzed up the basic HP "damage" causing item and replicated it for mana reduction.
- I found more public-domain assets online to use for my health and mana potions.
- I then implemented the same functionality as my "damage-doers" but instead of subtracting from the variables, I added to them.
- Vives taught me how to start making a basic UI including a health bar. I then replicated this functionality to work with the mana variables instead of creating the mana bar.
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